alcheMo J2ME to BREW and iPhone porting solution
alcheMo is a revolutionary automated system to instantly port a standards compliant J2ME application to native platforms such as iPhone and BREW. alcheMo enables simultaneous multi-platform development with a single code base and a single development team, while eliminating the difficulties of manual porting. alcheMo today powers critical applications such as mobile banking and health management produced by Tier 1 content providers. alcheMo is also the undoubted market leader in the mobile game industry, counting top 10 US mobile game publishers including Vivendi, Glu, Hands-On and I-Play amongst its customers.
To maximize market availability, mobile application publishers and developers must make their content available on popular mobile platforms such as J2ME, BREW and iPhone. Traditional semi-automated or manual methods to convert from J2ME to native platforms add weeks to an application's time-to-market, often with costs as high as the original development. alcheMo's cost-effective automated process minimizes time-to-market, while enabling developers to maintain a single code base to target J2ME, iPhone and BREW.
Innaworks presents the revolutionary alcheMo technology to solve this platform fragmentation problem. By virtue of full automation and a single code base, alcheMo delivers significant benefits: reduced life-cycle costs; unified functional testing across Java and BREW; reduced customer support costs; and simplified project management. Consolidation into a single maintainable code base helps alcheMo customers to bring their applications to market months ahead of the competition. The single code base advantage enables alcheMo customers to out-manoeuvre their competitors through rapid product feature rollouts across multiple platforms over the application's lifetime.
alcheMo is unique in its ability to work with standards compliant J2ME applications. You are not locked in to a vendor's proprietary API and you do not need to spend weeks to convert your standard MIDP 2.0 application to a vendor's proprietary API.
alcheMo is backed by Innaworks' renowned service and support record. Innaworks is a specialist mobile development tool provider founded in 2002. Innaworks and its affliated companies do not engage in the publishing or development of mobile applications and mobile games. You can rest in comfort that Innaworks has the knowledge and our sole focus to craft the right tools.
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We’ve repeatedly praised the iPhone SDK and its OS X frameworks for the paradigm shift in game quality they will bring to users of the iPhone, the smartest “smartphone” on the market. There’s simply no comparison between what’s already been demonstrated on the iPhone and the kludgy, low resolution Java games that run on most cellphones and smartphones. But hey, maybe it’s a case of “the more, the merrier.” At least New Zeland firm Innaworks thinks so. They have announced AlcheMo, a technology built with the iPhone SDK that allows developers to “instantly” port standard Java mobile games to the iPhone and iPod touch with no code changes required.
AlcheMo opens the door for countless existing mobile games to land on the iPhone platform…but is this a good thing? If developers go the extra mile of taking advantage of AlcheMo’s ability to utilize the iPhone’s accelerometer and multitouch technologies, it could be.
AlcheMo will open the door. Time will tell if the neighbors are welcome.
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Tuesday, September 02, 2008
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